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Wild Might [Prophecy] For Cheap
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Description
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Description
Set: | Prophecy | ||
Type: | Instant | ||
Rarity: | Common | ||
Cost: | {1}{G} | ||
Target creature gets +1 +1 until end of turn. That creature gets an additional +4 +4 until end of turn unless any player pays {2}.
The hunted can become the fiercest hunters.
Additional Information
Title | Near Mint, Lightly Played, Moderately Played, Heavily Played, Damaged, Near Mint Foil, Lightly Played Foil, Moderately Played Foil, Heavily Played Foil, Damaged Foil |
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